Back
Mar 4, 2011

Css sprite generation

I've created this small sprite to create css sprites. It glues images from directory directory into single file and generates corresponding css.

#!/usr/bin/python

import os
import os.path as p
import Image


css_inline_item_template = '''
%(selector)s {
    background: url(%(url)s) no-repeat -%(xpos)spx -%(ypos)spx;
    width: %(width)spx;
    height: %(height)spx;
}
'''

css_base_template = '''
%(base_selector)s {
    background-image: url(%(url)s);
    background-repeat: no-repeat;
}
'''

css_base_item_template = '''
%(selector)s {
    background-position: -%(xpos)spx -%(ypos)spx;
    width: %(width)spx;
    height: %(height)spx;
}
'''


def generate_sprite(images, margin=10):
    def _basename(path):
        return p.splitext(p.basename(path))[0]

    data = []

    master_height = max(*[i.size[1] for i in images])
    master_width = sum([i.size[0] for i in images]) + margin * (len(images) - 1)

    sprite = Image.new(
        mode='RGBA',
        size=(master_width, master_height),
        color=(0,0,0,0))  # fully transparent

    location = 0
    for image in images:
        if 'transparency' in image.info:
            raise Exception('Incorrect transparency mode: ' + image.filename)

        sprite.paste(image,(location, 0))
        data.append({
            'xpos': location,
            'ypos': 0,
            'dir': _basename(p.dirname(image.filename)),
            'file': _basename(image.filename),
            'width': image.size[0],
            'height': image.size[1],
        })
        location += image.size[0] + margin

    return sprite, data


def render_css(base_template, item_template, css_data, sprite_url, base_selector, selector):
    base_info = {
        'base_selector': base_selector,
        'url': sprite_url,
    }
    base_css = base_template % base_info

    items_css = '\n'.join([
        item_template % dict([('selector', selector % image_data)]
            + image_data.items()
            + base_info.items())
        for image_data in css_data])

    return base_css + items_css


def create_sprite_and_css(images_dir, css_output, sprite_output,
        selector='.%(file)s', base_selector='.sprite', url=None, inline=False):
    images = [Image.open(p.join(images_dir, filename))
                for filename in os.listdir(images_dir)
                if not filename.startswith('.')]

    sprite, css_data = generate_sprite(images)
    sprite.save(sprite_output)

    sprite_url = url or p.basename(sprite_output)
    if inline:
        css = render_css('', css_inline_item_template, css_data, sprite_url, base_selector, selector)
    else:
        css = render_css(css_base_template, css_base_item_template, css_data, sprite_url, base_selector, selector)

    css_file = open(css_output, 'w')
    css_file.write(css)
    css_file.close()


if __name__ == '__main__':
    from optparse import OptionParser

    usage = "usage: %prog [options] images_dir css_output sprite_output"
    parser = OptionParser(usage=usage)
    parser.add_option("-i", "--inline", action="store_true", dest="inline", default=False,
                      help="When set, image url will be put in css rule for every item.")
    parser.add_option("-s", "--selector", dest="selector", default='.%(file)s',
                      help="Selector template. You can use dir, file, width, height here.")
    parser.add_option("-S", "--base-selector", dest="base_selector", default='.sprite',
                      help="Base selector template for base css rule (when -i is not set).")
    parser.add_option("-u", "--url", dest="url", default='',
                      help="Css rule Image url template.")

    (options, args) = parser.parse_args()

    if len(args) < 3:
        print 'You must provide all 3 arguments.'
    else:
        images_dir, css_output, sprite_output = [p.realpath(arg) for arg in args]
        create_sprite_and_css(images_dir, css_output, sprite_output,
                selector=options.selector,
                base_selector=options.base_selector,
                inline=options.inline,
                url=options.url)

Update

This article is pretty old. Now it's better to use something integrated to your build process, like grunt or webassets.

Subscribe for the news and updates

More thoughts
Aug 27, 2020Technology
5 tips for designing database architecture

Designing database architecture is a challenging task, and it gets even more difficult when your app keeps getting bigger. Here are several tips on how to manage your data structure in a more efficient way.

Mar 2, 2017Technology
API versioning with django rest framework?

We often handling API server updates including backwards-incompatible changes when upgrading web applications. At the same time we update the client part, therefore, we did not experience any particular difficulties.

Jan 12, 2017Technology
Making Custom Report Tables Using AngularJS and Django

In this article I will tell you how to create an interactive interface with a widely customized visual look and different filtering to view reports.

Dec 1, 2016Technology
How to Use Django & PostgreSQL for Full Text Search

For any project there may be a need to use a database full-text search. We expect high speed and relevant results from this search. When we face such problem, we usually think about Solr, ElasticSearch, Sphinx, AWS CloudSearch, etc. But in this article we will talk about PostgreSQL. Starting from version 8.3, a full-text search support in PostgreSQL is available. Let's look at how it is implemented in the DBMS itself.

Oct 11, 2010Technology
Char search in Emacs as in Vim

In VIM there is a command for char search: f. After first use it can be repeated with ;. I like to navigate in line with it. You see that you need to go to bracket in a middle of a line - you press f( and one-two ; and you are there. There's no such command in Emacs, so I had to write my own. I've managed even to implement repetition with ;.

May 12, 2010Technology
Twitter API, OAuth and decorators

In my current project I had a task to use twitter API. Twitter uses OAuth for authentication, which is pretty dreary. To avoid fiddling with it all the time, I've moved authentication to decorator. If key is available - nothing happens, just view is launched as usual. It's convenient that there's no need for additional twitter settings in user profile. Code is in article.